Cytosim  PI
Cytoskeleton Simulator
Mecable Member List

This is the complete list of members for Mecable, including all inherited members.

addBrownianForces(real *rhs, real sc) const Mecableinlinevirtual
addProjectionDiff(const real *X, real *Y) const Mecableinlinevirtual
addRigidity(const real *X, real *Y) const Mecableinlinevirtual
addRigidityMatUp(Matrix &mB, int offset) const Mecableinlinevirtual
allocateBlock(unsigned)Mecable
block() const Mecableinline
Buddy() (defined in Buddy)Buddyinline
buddy(unsigned int ix) const Buddyinline
buddy(Buddy *b, unsigned int ix)Buddyinline
dragCoefficient() const =0Mecablepure virtual
fleck() const Objectinline
fleck(int f) const Objectinline
foldPosition(Modulo const *)Movableinlinevirtual
getForces(const real[])=0Mecablepure virtual
getPoints(const real[])=0Mecablepure virtual
goodbye(Buddy *)Buddyinlinevirtual
hello(Buddy *b)Buddyinline
Inventoried()Inventoriedinline
linked() const Nodeinline
list() const Nodeinline
makeProjectionDiff(const real *forces)Mecableinlinevirtual
mark() const Objectinline
mark(int m)Objectinline
matIndex(Matrix::index_type index)Mecableinline
matIndex() const Mecableinline
Mecable()Mecable
Movable()Movableinline
nbPoints() const =0Mecablepure virtual
netForceP(unsigned int p) const =0Mecablepure virtual
next() const Objectinline
nNextNodeprotected
nNumberInventoriedprotected
Node()Nodeinline
nPrevNodeprotected
number(Number n)Inventoriedinline
number() const Inventoriedinline
Object()Objectinline
objset() const Node
position() const Movableinlinevirtual
posP(unsigned int P) const =0Mecablepure virtual
prepareMecable()=0Mecablepure virtual
prev() const Objectinline
property() const =0Objectpure virtual
putPoints(real[]) const =0Mecablepure virtual
read(InputWrapper &, Simul &)=0Objectpure virtual
readDirection(std::istream &, const Vector &, const Space *)Movablestatic
readPosition(std::istream &, const Space *)Movablestatic
readPrimitive(std::istream &, const Space *)Movablestatic
readReference(InputWrapper &, int &, Number &, int &, char pretag)Objectstatic
readRotation(std::istream &, const Vector &, const Space *)Movablestatic
reference() const Object
rotatable() const Movableinlinevirtual
rotate(Rotation const &)Movablevirtual
rotateP(Rotation const &)Movablevirtual
setDragCoefficient()=0Mecablepure virtual
setInteractions(Meca &) const Mecableinlinevirtual
setPosition(Vector const &)Movablevirtual
setSpeedsFromForces(const real *X, real *Y, real sc=1.0, bool rhs=false) const =0Mecablepure virtual
strReference(char, int, Number, int)Objectstatic
TAGObjectstatic
tag() const =0Objectpure virtual
translatable() const Movableinlinevirtual
translate(Vector const &)Movablevirtual
useBlock() const Mecableinline
useBlock(bool b)Mecableinline
write(OutputWrapper &) const =0Objectpure virtual
writeNullReference(OutputWrapper &)Objectstatic
writeReference(OutputWrapper &) const Object
writeReference(OutputWrapper &, Tag tag) const Object
~Buddy()Buddyinlinevirtual
~Inventoried()Inventoriedinline
~Mecable()Mecablevirtual
~Movable()Movableinlinevirtual
~Node()Nodevirtual